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- "Equips a portable Ballistic Shield that absorbs damage. The user can only use their sidearm while the shield is active."
- — Base mod description
Mod 1: Reactive TargetingEdit
Equips a stronger and lighter shield that pulses hostiles who shoot at it.
- Increases shield health, pulses enemies
Mod 2: Assault ShieldEdit
Equips a shield that grants the user's sidearm increased damage, knockback, increased accuracy, and faster reload speed.
- Reduces shield health, increases weapon damage, stagger, accuracy, and reload speed.
Mod 3: Kinetic BreakerEdit
Grants the user a small portion of incoming damage as healing.
- Standard stats, damaged received to shield heals the player
Master: Self-Healing ArmorEdit
The shield can regain health after receiving no damage for a short amount of time.
- Shield begins regaining health when not receiving damage for 5 seconds
Base Values for Ballistic Shield at Level 30 Edit
|Base: Ballistic Shield||Mod: Reactive Targeting||Mod: Assault Shield||Mod: Kinetic Breaker|
|Health||246,724 HP||123,362 HP||164,482|
|Cooldown||57.60 s||57.60 s||57.60 s||57.60 s|
- When good cover is sparse, deploying the Ballstic shield can save you from being crippled by a lethal sniper shot or heavy automatic fire.
- The shield offers protection from bullets at the cost of both movement speed and firepower which means NPCs as well as enemy players can flank the user easily.
- Its highly recommended to have a good sidearm or unlock the master mod in order to use the Ballstic shield to its full potential.
- Using the Ballistic Shield increases threat to the user, making enemies focusing their attention on the user. This is a viable build for tanks to draw fire for other team members.
- Players can still use other skills while the Ballistic Shield is active.
- Using a Backpack with the Resourceful talent (Healing applied to you is applied to skills) can help keep your skill active for longer.
- If the shield is about to break, you can hide the shield from enemies and have it regain its health.
- The D3-FNC gearset can allow you to use a Submachine Gun with the shield, at the cost of having only the Master Mod bonuses active.
- Before Update 1.4, the Ballistic Shield had bugs causing users to not be able to fire their weapon, or still take damage to their health when the shield is out.