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Global Events are a feature in Tom Clancy's The Division that were added in Patches and updates/Update 1.7. Global Events add modifiers to the open world environment and missions. While one modifier is always active and cannot be turned off, two different modifiers can be applied to increase rewards and difficulty in a mission. Participating in Global Events will reward players with GE tokens that are used to buy Encrypted Caches and unique vanity items from the Global Event Vendor in the GE room. Global Events have a leaderboard, similar to the Dark Zone, and at the end of each event, top players will be awarded.

Active Global EventEdit

Onslaught

Event Timespan: 5/21/2018 - 5/28/2018

Global Modifier (Always Active)

Onslaught - Always active; Deal Burn, Bleed, and Gas effects to enemies in addition to normal damage. Reload to change the effect.

Activity Modifiers

Savage Onslaught

Onslaught behavior, enemies are vulnerable to one effect type and resistant to others. Agents take increased damage from resistant enemies.

Brutal Onslaught (Group Modifier)

Savage Onslaught behavior, plus when two or more group members kill a vulnerable enemy within two seconds, each member can reload to gain a damage bonus for a single clip [sic].

Global Event Missions

Classified Gear Sets

Previous Global EventsEdit

Outbreak

Event Timespan: 8/15/2017 - 8/22/2017, 3/1/2018 - 3/5/2018

Global Modifier (Always Active)
Outbreak - Headshot kills increase headshot damage for a short duration and spread bleed to nearby targets.

  • ​Killing enemies with a headshot will cause nearby enemies to bleed
  • Headshot kills will increase headshot damage for the next few seconds


​Activity Modifiers

Severe Outbreak
Outbreak behavior, plus enemies are 'Contagious' and will drain Agents' health when close.

  • ​Outbreak applied
  • When close to enemies, the players' health will constantly drain. 

Critical Outbreak
Severe Outbreak behavior, plus headshot-marked enemies are killed instantly by a headshot from another Agent.

  • Severe Outbreak applied
  • Enemies hit with a headshot will be marked
    • Marked enemies will die in one headshot from another Agent.


​Global Event Missions


Gameplay
The Outbreak Global Event favors a gameplay style that focuses on dealing headshot damage. Marksman Rifle builds that have high damage will work well on this. High aim is required to deal the headshots from a distance, but the additional headshot damage will make fighting Elites and Named Enemies much easier

When Severe Outbreak is applied, being close to the enemy is extremely dangerous. In addition to damage done by normal attacks, the rate of health drainage is high, much more than Survival's hypothermia and Underground's sickness modifiers. Having a Support Station and First Aid equipped will only delay the player from going down. 

With Critical Outbreak applied, teamwork is paramount. With the special headshot marking, it can make even the Dragon's Nest incursion much easier even on Heroic difficulty. However, the duration on the mark is only 3 seconds, making it paramount to react quickly to kill the target.

Assault

Event Timespan: 10/3/2017 - 10/10/2017, 3/8/2018 - 3/12/2018

Global Modifier (Always Active)
Assault - All Agent damage is increased at close range.


​Activity Modifiers

Crucial Assault
Assault behavior, plus all enemy damage is increased at longer range

Major Assault
Crucial Assault behavior, plus Agent damage increases when close to team members, enemy damage increases when apart from team members.

​Global Event Missions

Strike

Event Timespan: 12/12/2017 - 12/20/2017, 3/15/2018 - 3/19/2018

Global Modifier (Always Active)
Strike - Enemies explode when killed.


Activity Modifiers

Pre-emptive Strike
Strike behavior, plus sustained incoming damage triggers a small explosion on Agents.

Tactical Strike
Pre-emptive Strike behavior, plus enemies are marked using Strike explosions. When killed, they damage remaining enemies. Ally-to-Ally explosion damage is increased.


Global Event Missions


Classified Gear Sets


Ambush

Event Timespan: 1/23/2018 - 1/30/2018, 3/22/2018 - 3/26/2018

Global Modifier (Always Active)
Ambush - Agents deal increased damage while stationary.


Activity Modifiers

Covert Ambush
Ambush behavior, plus health diminishes when Damage Buff is inactive.

Strategic Ambush
Covert Ambush behavior, plus Damage Buff, plus health diminishes when close to allies.


Global Event Missions


Classified Gear Sets


Ambush Face Masks (Note that players must be playing missions on at least Hard Difficulty, along with being on World Tier 5 to achieve these Commendations)

  • Bug Mask - Motion Blur Commendation - Kill 100 enemies while moving.
  • Haze Mask - Personal Space Commendation - Kill 250 enemies whilst near an ally in Strategic Ambush.
  • Cage Mask - Statuesque Commendation - Kill 400 enemies while stationary.

Blackout

Event Timespan: 4/23/2018 - 5/7/2018

Global Modifier (Always Active)

Blackout - Agents are equipped with Shock Ammo that stuns enemies. Shooting or running builds your Charge meter - the more Charge, the more damage you inflict.

Activity Modifiers

Extreme Blackout

Blackout behavior, plus you can instantly kill enemies with Overcharged melee attacks, but if you miss - or your Charge meter exceeds 100% - you will stun yourself and nearby allies.

  • In addition to the normal blue Charge meter, there is a small segment at the end in red. When the Charge meter is in that section, a melee attack instantly kills most enemies. If it tops off and you fire, you inflict Shocked on yourself and nearby allies.

Total Blackout

Extreme Blackout behavior, plus your Charge meter will cool down faster when close to other group members.

Global Event Missions

Classified Gear Sets

Global Event Anniversary Edit

During the month of March 2018, The Division held the Global Event Anniversary (along with celebrating 20 million players of The Division since launch). During this celebration, each weekend a different Global Event was active. There were no new rewards for the Events, however the caches bought with Global Event tokens returned, allowing players to have another chance at completing their Classified Gear Sets more easily. Commendations and Face Masks also returned to give players a second chance at receiving them.

RewardsEdit

When the Global Event has ended, players will be rewarded with caches. Along with Gear Piece Caches, players can be rewarded with a Vanity Cache containing weapon skins, or backpack skins. Face Masks were originally awarded to top leaderboard players, but were moved to Commendations after players were finding exploits to boost themselves higher on the leaderboards, kicking fair-playing players out of the competition for the Masks.

Depending on the player's position on the leaderboard, the amount of caches and Vanity items can vary between 1-3. These caches can be found at the Rewards Vendor in the Base of Operations.