FANDOM


This article, Shotguns, has insufficient information and needs more content. You can assist The Division Wiki by expanding this article as much as you can.
Showstopper (AA-12) aiming

An Agent aiming the Showstopper Exotic Shotgun

Shotguns are a category of weapons in Tom Clancy's The Division. They are close-range weapons, having high damage, while having a short effective range.

Overview Edit

Shotguns are best used for combating enemies at close range, where their buckshot spread can hit the target effectively in multiple areas at once.

In-Game Edit

Shotguns fire buckshot (The Medved uses slugs.) They suffer from low range and wide pellet spread, making close range engagements ideal.

Shotguns are categorized as being either pump-action, semi-automatic, or automatic.

The M870 is the only pump-action shotgun, having high damage at a cost of a slow rate of fire and slow reload speed. The SASG-12 is a semi-automatic shotgun, having a high rate of fire, and fast reload speed, at a cost of moderate damage. The Showstopper is the only automatic shotgun, having a high rate of rate of fire at a cost of low stability and damage.

Shotguns have a native bonus of increased stagger towards enemies. When an NPC gets hit by a shotgun, they will be staggered, making them unable to fire, and exposed for a short time. When using stagger against players, their aim will flinch, making their reticle sway off of and away from their target.

Shotguns Edit

Exotic ShotgunsEdit