In Tom Clancy's The Division, players are able to use various different skills to gain an advantage over others in combat. Skills are unlocked as the player upgrades the Base of Operations. So the skills are divided up into three groups; Medical, Tech, and Security. Players are able to choose what skills they wish to focus on or specialize in. These skills are active abilities used by the player which then recharge before the player can use them again.There are 2 slots for skills and 1 slot for signature skill.
Signature Skills are powerful tools to change the momentum of combat. Use them wisely, as they take a long time to recharge after use.
Medical Skills Edit
Medical skills provide support and Intel for the agent and their team.
Tech Skills Edit
Tech skills give agents an offensive edge.
Security Skills Edit
Security skills are focused on defensive capabilities.
Skills have 3 different mods that can be chosen and once a Wing is fully upgraded all skills in that wing then unlock their Mastery Perk which will be activated alongside the mod chosen. For example, the Turret skill can be modded to have a Pulse attached to it (Active Scanner mod) or it can be modded as a flamethrower with the Dragonbreath mod. So each skills can be very unique based on the upgrades the players want to pick.
Signature Skills do not have any mods or mastery.