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Submachine Guns (SMG) are a category of weapons in Tom Clancy's The Division. They are close range weapons, having high rate of fire and good handling.
Submachine Guns are used for close-range engagements, where their high rate of fire would outperform other weapons. They are also easy to handle due to low recoil and high stability.
Submachine guns are high rate of fire, low damage weapons. They have rather low range, but have rather good handling traits.
SMGs also have a in-class bonus of increased Critical Hit Chance, increasing chances to land critical hits and deal more damage towards enemies.
Exotic Submachine Guns Edit
- In Update 1.4, the SMG bonus Critical Hit Chance was replaced with bonus Critical Hit Damage.
- With Update 1.6, the Critical Hit Chance has been added back.